QS to Rigging in Maya P1


Learned how to add skeleton bones for rigging.











binding bones to skin



file got corrupted so I started the skinning process with his file. Learned to paint weights.





Setting up a global control.


Setting up controllers.








for some reason i could not connect the elbow on the left arm, but i could in the right.




Same problem with the knees.



Comments

Popular posts from this blog

QS to Rigging in Maya P3